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EnK.cfg

 
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EnK.cfg
Autor Mesaj
Drogatu
Administrator
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Data inscrierii: 03/Mai/2008
Mesaje: 25

Mesaj EnK.cfg Raspunde cu citat (quote)
// This Is Just A God Cfg=====bunny


// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5;r_drawviewmodel 1;say_team ~|PLanTinG B0mB|~ / |DeFusIng B0mB |~"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "amx_aiosmenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "F12" "quit"
bind "INS" "quit"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_LEFTARROW" "_shield"
bind "KP_5" "_usp;say_team ~|usp tactical|~"
bind "KP_RIGHTARROW" "_deagle;say_team ~|desert eagle|~"
bind "KP_END" "_Galil_Famas;say_team ~|Galil Famas|~"
bind "KP_DOWNARROW" "_AK47_M4A1;say_team ~|m4a1/ak47|~"
bind "KP_PGDN" "_AWP;say_team ~|aWp/run 4 your fucken life|~"
bind "KP_INS" "_ALL"
bind "KP_DEL" "_SOME"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+duck"
bind "CTRL" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "ALT" "say E Nomini Patri, E Fili, E Spiritu Sancti"
alias +_bhop "alias _special bhop_;bhop_"
alias -_bhop "alias _special"
alias bhop_ "-+;wait;special"
alias -+ "bhop+"
alias bhop+ "+jump;alias -+ bhop-"
alias bhop- "-jump;alias -+ bhop+"
bind "Mouse3" "+_bhop"

//Jump+Duck alias type cj to turn on and j to turn off
alias "cjj" "cjo"
alias "cjo" "alias cjj cjd; cj; developer 1; echo -=[Jump+Crouch Enabled]=-;
developer 0"
alias "cjd" "alias cjj cjo; j;developer 1; echo -=[Jump+Crouch Disabled]=-;
developer 0"
alias j "unbind space ;bind space +jump"
alias cj "unbind space ;bind space +cj"
alias "+cj" "+jump;+duck; developer 1"
alias "-cj" "-duck;-jump"

//comenzi


gamma "3.000000"
admin_password albaiulia
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "0.000000"
bottomcolor "6"
brightness "2"
cl_crosshair_color "232 232 232"
cl_crosshair_size "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1.000000"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
name "[eNki]"
net_graph "4"
net_graphpos "3"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "8.3"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.530000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "1.000000"
volume "0.530000"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"



+mlook
+jlook

// 1 - galil sau famas;
// 2 - ak47 sau m4a1;
// 3 - awp;
// 0 - toate alea;
// . - gloante pusca, scut, grenada, defuse;
// 4 - scut tactic;
// 5 - usp + gloante;
// 6 - deagle + gloante;

// duck-jump
alias +cjump "+jump; +duck;"
alias -cjump "-jump; -duck;"
bind "space" "+cjump"


//Alias
alias _Galil_Famas "galil;famas;say_team ~|Galil Famas|~"
alias _AK47_M4A1 "ak47;m4a1;say_team ~|m4a1/ak47\~"
alias _AWP "awp;say_team ~|aWp/run 4 your fucken life|~"
alias _SOME "primammo;vest;vesthelm;hegren;defuser;"
alias _ALL "primammo;vesthelm;hegren;defuser;say_team ~|All|~"
alias _deagle "deagle;secammo;say_team ~|DeSeRt EaGlE|~"
alias _usp "usp;secammo;say_team ~|uSp|~"
alias _shield "shield;"

//Binduri
bind "kp_downarrow" "_AK47_M4A1"
bind "kp_end" "_Galil_Famas"
bind "kp_pgdn" "_AWP"
bind "kp_del" "_SOME"
bind "kp_ins" "_ALL"
bind "kp_rightarrow" "_deagle"
bind "kp_5" "_usp"
bind "kp_leftarrow" "_shield"



// Audio
volume "0.2" //in game volume
ambient_fade "100" //sets the distance at which ambient sounds fade away
ambient_level "0.300" //sets the sound level for ambient sounds
hisound "1" //toggles high-quality sound - * 1=22kHz, 0=11kHz
s_2dvolume "1" //sets maximum volume at which 2D sounds are played - * range from 0 to 1.0
s_automax_distance "30" //sets the distance for maximum sound volume
s_automin_distance "2" //sets the distance for minimum sound volume
s_bloat "2.0" //bloat factor for polygons in A3D 2.0 only
s_buffersize "65536" //sets the buffer size
s_distance "60" //adjust the ratio of game units to meters, affecting velocity, positioning and distance - * higher the number, the closer everything gets in audio terms - range from 0 to infinity
s_doppler "0.0" //adjusts the doppler - * 1 is 'on', 0 is 'off', range from 0 to 10, and is very sensitive
s_eax "0" //toggles EAX support - * 1 is 'on', 0 is 'off'
s_geometry "0" //toggles geometry rendering in A3D 2.0 only - * 1 is 'on', 0 is 'off'
s_max_distance "1000" //maximum distance from the listener before rolloff is no longer applied - * valid range from 's_min_distance' to infinity
s_min_distance "5" //minimum distance a source will be from the listener before rolloff is applied - * range from 0 to 's_max_distance'
s_numpolys "200" //maximum polygons to be rendered in A3D 2.0 only - setting this to 0 is the same as turning off 's_geometry' - * range from 0 to infinity
s_occfactor "0.250" //transmission value of material - the smaller the number, the less sound passes through material - * range from 0 to 1.0
s_occlude "0" //toggles sound passing throug material (occlusions) in A3D 2.0 only - * 1 is 'on', 0 is 'off'
s_refdelay "4" //delays between a source and its closest reflection in A3D 2.0 only - higher the delay, the more time it takes between when the source and its first reflection is played - * range from 0 to 100
s_refgain "0.4" //adjusts the gain on each reflection in A3D 2.0 only, where the effects of distance are increased: high frequencies are filtered and volume lowered - * range from 0 to 10
s_verbwet "0.25" //controls the wet/dry mix of reverb for A3D only - higher the number, the more wet the sounds - * range from 0 to 1.0
04/05/2008 11:37 Vezi profilul utilizatorului Trimite mesaj privat
tabernaculum
Junior
Junior


Data inscrierii: 06/Iul/2012
Mesaje: 5
Localitate: Uganda

Mesaj Raspunde cu citat (quote)
You are so great
20/07/2012 03:13 Vezi profilul utilizatorului Trimite mesaj privat
tabernaculum
Junior
Junior


Data inscrierii: 06/Iul/2012
Mesaje: 5
Localitate: Uganda

Mesaj Raspunde cu citat (quote)
Very useful information
21/07/2012 22:38 Vezi profilul utilizatorului Trimite mesaj privat
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